Chess is a game consisting of a squared board with 32 pieces. The game is played by two players and recommended for +6 years.
The object of the game is to capture your opponent’s king while at the same time not allowing your king to get captured. The first one to capture the opponent’s king wins the game. Easy, right?


This is what the pieces look like, and what they are called:

THE KING is the piece with a crown that has a cross. It is the tallest piece.
THE QUEEN also wears a crown and is the second tallest piece.
THE KNIGHTS are represented by the head of a horse.
THE ROOKS look like the towers of a medieval castle.
THE BISHOPS are the two pieces with hats styled after an abbots mitre.
THE PAWNS are the eight shortest pieces.


You choose the pieces of one color and your opponent takes the pieces of the other color.
The pieces are placed on the board like this:

The player with the white/light color on the pieces starts by making a first move, then the opponent makes the next move and so on.

Each of the 6 different kinds of pieces moves differently. Pieces cannot move through other pieces (though the knight can jump over other pieces), and pieces can never move onto a square with one of their own pieces. However, they can be moved to take the place of an opponent's piece which is then captured. Pieces are generally moved into positions where they can capture other pieces (by landing on their square and then replacing them), defend their own pieces in case of capture, or control important squares in the game.

If the piece you capture is the king you have won the game. In reality you do not capture your opponent’s king. If your opponent’s king can be captured on the next move you say “check”. As in “check the board for escape routes since your king is about to be captured”. Let us assume that the situation is so grim that there is no escape. This means that you have placed your opponent in a position called a “checkmate”; and you have won the game.


THE KING is the most important piece, but is one of the weakest. The king can only move one step at a time, but he can move in any direction; forwards, backwards, left, right, and in all the diagonal directions. The king may never move himself into check (where he could be captured). When the king is attacked by another piece this is called "check".

THE QUEEN is the most powerful piece. She can move in any direction, just like the king. The difference is that the queen has no limit on how far it can move. The queen can move in any of the eight directions as far as you like, unless there is a piece blocking the way. It can only go as far as there are empty spaces in any specific direction.

THE ROOK can move in any direction apart from diagonally; forwards, backwards, left and right. Just like the queen it can move as far as there are empty spaces.

THE PAWNS can only move forward one step or square straight forward at a time except for the first move of each pawn. For the first move you are allowed to move either one or two squares ahead, provided both squares are unoccupied.

Even though they move forward they capture diagonally, in front of them. Pawns can never move or capture backward. If there is another piece directly in front of a pawn he cannot move past or capture that piece.

THE BISHOPS can also move as far as the space available (like the rook and the queen), but only diagonally.

THE KNIGHT is a special creature. It doesn’t move in straight lines like the other pieces. It moves, or hops, in all directions and lands on a different colored square two steps away. A knight doesn’t have to worry about other pieces blocking the way; it just hops over them. The knight moves in an “L”-shape, two squares vertically and one square horizontally or two squares horizontally and one square vertically.


EN PASSANT is a special rule related to pawns. If the opponents pawn moves two steps and lands on a square beside one of your pawns, it can be regarded as if the pawn took only one step, and you can capture it by moving your pawn diagonally behind the pawn to the square it would have occupied if it had taken only one step. This move is only available on the next turn right after your opponent moved the pawn two steps. You can’t save the move for later.

PAWN PROMOTION is another special rule also relating to the pawns. If you manage to move one pawn to the other side of the board you can exchange it into a knight, bishop, rook, or queen. This means that you suddenly can have more pieces than normal; like 2 queens. This is called pawn promotion. This move is not allowed if your king has been placed under “check” or if either of the two pieces can be captured by the opponent on the next turn. You can only make this move once during a game.









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